Build Early Power Quickly
The requirements for 3rd evolution are light, making it easy to greatly increase military power from an early stage.
This provisional Tier List combines verified game data with current Japanese and international strategy sources across Normal Stages, Zombie Rush, Badge Dojo, Boss Rally and ease of progression.
A lower Overall Tier does not mean a Tatari is weak. Matchups, placement, evolution stage and game mode can change its value significantly.
Tatari balance adjustment announced this time is a change to the Zombie Rush exclusive skill. The overall tier, normal, dojo, and boss rally ratings will not be changed solely due to this schedule change. After Season 1 starts, we will check the Zombie Rush evaluation separately.
View summary of official in-game announcementsYou can check the training priority, role, overall tier, and zombie evaluation for each attribute.
You can check low-cost candidates for 3rd evolution, skill differences before and after evolution, and T4 judgment.
You can check training, evolution, and strategy candidates by selecting the objective from the menu.
The requirements for 3rd evolution are light, making it easy to greatly increase military power from an early stage.
Comprehensive SSS consists of 5 lines that can be used in multiple contents and are unlikely to lose their role even after evolution.
Although it is a general SS, it is the highest class for beginners, regular, and dojo. The third evolution is fast, and the training efficiency in the early stages is very high.
SSS in Zombie Rush. Penetration, paralysis, and binding are useful in multiple modes, so this re-examination has updated them to comprehensive SSS.
Comprehensive SS. Especially in the Badge Dojo, survival skills that utilize stealth are powerful.
We have comprehensively evaluated the versatility with multiple contents based on the latest strategy information for the overseas version of Clash of Critters, domestic strategy information, and confirmed game data from this site. This is not an official ranking.
By selecting the image and name, you can check the evolution, skills, and uses of each Tatari family.
ヤンザル → ワルキー → イビルザル → サルタイセイ
A firepower frame that increases the number of clones through evolution. The increase in strength after the 3rd evolution is significant.
See detailsビリジカ → デンジカ → ジバジカ → マグネクス
Combining firepower and CC through penetration, paralysis, and binding. Overseas Overall/Boss/Dojo evaluations and domestic evaluations overlap, so it can be used for a long time in multiple modes.
See detailsシズクジ → シズクチョウ → ミストリア
Focusing on deceleration and sleep, after evolution it also adds CC to attacks of adjacent allies. Combining the overseas Overall/Horde evaluation and the domestic evaluation, it has high value in multiple modes.
See detailsプラビ → スタピョン → ステラビット → アストラビット
Has recovery, offensive and defensive buffs, invincibility in a pinch, and fast recovery. Greatly improves stability mainly in zombie rush.
See detailsヒマワリン → キラワー → サーフクリン → サンフクリン
Responsible for recovery and attack and defense buffs at the same time. Highly versatile as support for the entire formation.
See detailsヒノムシ → フレイムシ → バタフレア → バタブレイズ
A powerful family that combines area attack, recovery, and attack power enhancement. It is excellent in multiple modes, but in the latest domestic and international evaluations, it is judged to be one step below the overall top 5 families.
See detailsボウズヘビ → ネンブツヘビ → ボンノオロチ
T3's high-speed sound waves penetrate infinitely and can firepower against multiple enemies in a row with a 3% stun. Provisional original evaluation of all modes SS before implementation of Season 1, taking into account the linear layout of the dojo, the dedicated support and range performance of the current ZR environment, and the ease of use for F2P and beginners.
See detailsネコオリ → チルネコ → チルレオ → ブリズレオ
Easy to aim for 3rd evolution at low cost. Easy to use from the beginning with slowdown, wide range attack, and penetration.
See detailsビリモ → ビリモリ → パルバット → ヴァンパルス
You can increase the firepower of your allies by increasing the damage they take to the enemy. Easy to use in zombie rush as a range support role.
See detailsビリピヨ → エレクトリ → ビリビバシ → ライオウム
Increases attack power and reduces damage taken to allies at the same time. Support performance is very high.
See detailsマルッシュ → マボロッシュ → マダムッシュ → イルミラージュ
It has attack speed enhancement, damage increase, and damage reduction. Highly contributes to the overall team.
See detailsトコペン → タフペン → フブペン → ペンペラー
A tank that uses a shield to maintain the front line. Even in zombie rush, Lv5 and Lv7 play a big role.
See detailsナミアシカ → ボルザラシ → ダブザラシ → ダイドウオウ
After evolution, the number of balls increases, making it easier to spread firepower over a wide area. Easy to use even on normal stages.
See detailsポタカゲ → ピチャカゲ → アクアガマ → イガマスター
Characterized by stealth survivability. Especially powerful in badge dojos.
See detailsヒエビ → フレービ → バーニフィス → ボルケイセ
Evolution increases the number of attacks, making it easier to increase firepower against a single target. Highly rated at the dojo.
See detailsコパンダ → タケパンダ → パンドウラク → バンブオウ
Continuous damage and slowdown caused by bamboo shoots. Excellent for holding back groups of enemies in zombie rush.
See detailsウミミ → ウミピョン → ウミロップ → アクアリーナ
Responsible for continuous range damage, deceleration, and increased damage taken. High ability to support enemy groups.
See detailsヒニャオ → マネヒネコ → ネコマダラ
It is easy to apply firepower to multiple lanes with area attacks. You can also aim for a combination with a cat type.
See detailsコマキリ → ハナキリ → ヴァルキリ → サクランティス
Vanguard with continuous attacks and increased damage taken. Easy to use as a frontline role in the dojo.
See detailsヒバイヌ → マッチバ → フレベロス → ヘルベロス
Easy to treat as fire-attribute wide-range firepower. It is easy to use in normal strategy as it also debuffs the enemy.
See detailsフクロクモ → ボトルグモ → チュラリウム → シンラリウム
The front line can be supported with shields and stuns. It is easy to play a role in a durable formation.
See detailsガオデン → ガルルデン → キングデン → エンペラデン
Assists in dealing with enemies by knocking back and increasing damage taken. He is a good candidate in situations where you want to push back.
See detailsフリコー → リーフロ → ツリーフロ → クロノウル
Suppress enemy movement with deceleration, attack speed reduction, and stun. Easy to use in formations that want to have a strong blocking role.
See detailsパチルフ → デンロウ → ライロウ → ジンライロウ
Close-range firepower with paralysis and invincibility. He can be used as a player on the front line who can stop and hit.
See detailsライメー → シーパルス → アラシープ → アマルテラ
Has sustained firepower and paralysis. You can stop enemy groups while cutting them down.
See detailsヒモリ → フレイモリ → ボルケザード → インフェルドラ
Firepower for the early stages that allows you to quickly aim for the 3rd evolution. Causes damage mainly through combustion.
See detailsフルッグ → フルルッグ → ドラフルッグ → フルグロウン
For the early stages where you can aim for the 3rd evolution quickly. As it evolves, the explosion frequency will increase and it will also gain deceleration.
See detailsThis does not mean that Tatari is weak, but that there is currently insufficient information to give an overall ranking.
The overall tier is a provisional evaluation based on the confirmed skill data on this site, compared with multiple domestic and international strategy information with confirmed update dates and mode differences. We do not directly transfer external tiers and do not use overseas evaluations where name correspondence cannot be confirmed as a basis for direct changes.
Main references:Pocket Gamer (external)、TatariHub (external)、Pocket Tactics (external)、Clash of Critters@wiki (external)、Domestic Tier information (external)(Verified August 24, 2026).
If you want to see the evaluation of only Zombie Rush Zombie Rush Strategy/Recommended Tier .