Humbug
🪨 Rock attribute

Humbug Family

Japanese: コロタマ日文名:コロタマ

Humbug → Humbleetle → Zenscarab → Hierotyrus

SS Overall Tier4 Evolution stages
CompareUse in Team Builder

Quick answer

Independent evaluationIn-game data confirmed

Is Humbug strong?

Overall SS / Normal S / Zombie SSS / Dojo S / Beginners SSS

What is this Tatari for?

Best uses for the Humbug Family

OverallSS
NormalS
Zombie (previous combined)SSS
DojoS
BeginnersSSS

Zombie Rush by position:Rear SS

Confirming Role information is currently being collected.

Pending evaluation does not mean that it is weak, but rather that there is insufficient basis for ranking.

Should you evolve Humbug?

We are currently collecting evaluation information. We do not post baseless evolution recommendations.

Evolution covered on this page

  1. T1 Humbug
  2. T2 Humbleetle
  3. T3 Zenscarab
  4. T4 Hierotyrus

Verified evolution paths, skills and values for the Humbug Family from T1 to T4.

Humbug evolutions

Humbug
T1HumbugJapanese: コロタマ日文名:コロタマ
English: Humbug简体中文: 十克郎
Humbleetle
T2HumbleetleJapanese: コロロック日文名:コロロック
English: Humbleetle简体中文: 石颗郎
Zenscarab
T3ZenscarabJapanese: スカラーべ日文名:スカラーべ
English: Zenscarab简体中文: 施课郎
Hierotyrus
T4HierotyrusJapanese: スカリギオ日文名:スカリギオ
English: Hierotyrus简体中文: 圣光大祭司

What changes when it evolves?

T1 Humbug → T2 Humbleetle

  • Skill: 一球入魂 → 二球連投
  • Dung ball staying time: 9 seconds → 10 seconds
  • Dung ball upper limit: 1 → 2
  • Deceleration reduction ratio: 30% (additional)
  • Deceleration Duration: 3 seconds (additional)

T2 Humbleetle → T3 Zenscarab

  • Skill: 二球連投 → 三球猛攻
  • Dung ball staying time: 10 seconds → 12 seconds
  • Dung ball upper limit: 2 → 3

T3 Zenscarab → T4 Hierotyrus

  • Skill: 三球猛攻 → 全霊魂球
  • Aura/Rock Damage reduction UP initial value: 3.5% (additional)
  • Aura/Rock Damage reduction UP maximum value: 17.5% (additional)

Evolution conditions

Externally confirmed conditions and pending fields are labeled separately. Shared-progress conversion remains unverified.

  1. T2 Humbleetle

    6星 + ピンボールで星の袋に10回入れる

    External guide evidence
  2. T3 Zenscarab

    18星 + 餌付けでステータスを3回上げる + エナジードリンクを5000本使用

    External guide evidence
  3. T4 Hierotyrus

    36星 + 餌付けでランクBにする + タタ捕獲200体 + 共有進行:オタカラ120(肥料消費数は720000と7200で不一致、確認待ち)。確認待ち:共有進行の合算・換算式、肥料消費数

    External guide evidencePartially pending
Evolution Trial Database

Humbug Family skills

Humbug Family official skill icon
Evolution 1: Humbug

一球入魂

Fires a dung ball that stays for a while and causes continuous damage in a small area.

Damage multiplier80%
Damage interval3 seconds
Dung ball staying time9 seconds
Dung ball upper limit1
Cooldown4.5 seconds
Ratio against Tatari50%
Effect values from external guides

資料のスキル名:一球入魂

数値付き効果ポップアップは資料に未掲載。

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6602.png
Evolution 2: Humbleetle

二球連投

Leaves multiple dung balls to deal continuous damage and also applies deceleration.

Damage multiplier80%
Damage interval3 seconds
Dung ball staying time10 seconds
Dung ball upper limit2
Cooldown4.5 seconds
Deceleration reduction ratio30%
Deceleration duration3 seconds
Ratio against Tatari50%
Effect values from external guides

資料のスキル名:二球連投

減速

効果
現象比率30%
効果
持続時間3秒

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6603.png
Evolution 3: Zenscarab

三球猛攻

Leaves up to 3 dung balls to deal continuous small area damage and slow down.

Damage multiplier80%
Damage interval3 seconds
Dung ball staying time12 seconds
Dung ball upper limit3
Cooldown4.5 seconds
Deceleration reduction ratio30%
Deceleration duration3 seconds
Ratio against Tatari50%
Effect values from external guides

資料のスキル名:三球猛攻

減速

効果
現象比率30%
効果
持続時間3秒

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6604.png
Evolution 4: Hierotyrus

全霊魂球

In addition to the continuous damage and slowdown of 三球猛攻 family, increases the damage reduction of all allies with auras and rocks.

Damage multiplier80%
Damage interval3 seconds
Dung ball staying time12 seconds
Dung ball upper limit3
Cooldown4.5 seconds
Deceleration reduction ratio30%
Deceleration duration3 seconds
Aura/Rock damage reduction UP initial value3.5%
Aura/Rock Damage Reduction UP Maximum Value17.5%
Ratio against Tatari50%
Effect values from external guides

資料のスキル名:全霊魂球

減速

効果
現象比率30%
効果
持続時間3秒

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6605.png / IMG_6606.png

Zombie Rush dedicated skills

Evolution stage T and in-rush level are separate. T4 elemental auras do not apply in Zombie Rush.

Japanese names and descriptions use external guide evidence. Foreign names and unlisted multipliers or cooldowns remain pending.

Lv.3 ウェイストビーム

ダメージを与えた際、一定確率で爆発を誘発し、範囲ダメージを与える

External guide evidence 2026-10-07

Lv.5 バウンドボール

貫通性能を持つバウンドボールを3個発射する。画面の左右端に当たると跳ね返る性質を持つ

ダメージ倍率
60% 外部攻略資料
External guide evidence 2026-10-07

Lv.7 スパイラルボール

渦を発生させるボールを放つ。範囲ダメージを与えつつ、敵を中心部へ強力に引き寄せる

ダメージ倍率
50% 外部攻略資料
External guide evidence 2026-10-07

Consult about the next evolution

Open the Guide Assistant with the current evolution stage selected.

Related Tatari

Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.

Next actions

Continue from verified data to comparison, development, or formation building.

About published data

Game evidence and external guides are distinguished, with sources and pending fields for each skill and trial. Zombie Rush dedicated skills are separate from normal skills. Missing numbers are not invented. Tiers are this site’s provisional editorial ratings.

Last updated

View data update policy

Add to My Monsaba

Your roster is saved only on this device.