Goonbug
🌿 Grass attribute

Goonbug Family

Japanese: グリンビィ日文名:グリンビィ

Goonbug → Capobeetle → Donscarab → Beetleknight

B Overall Tier4 Evolution stages
CompareUse in Team Builder

Quick answer

Independent evaluationIn-game data confirmed

Is Goonbug strong?

Overall B / Normal A / Zombie D / Dojo S / Beginners A

What is this Tatari for?

Best uses for the Goonbug Family

OverallB
NormalA
Zombie (previous combined)D
DojoS
BeginnersA

Zombie Rush by position:No position rating

Confirming Role information is currently being collected.

Pending evaluation does not mean that it is weak, but rather that there is insufficient basis for ranking.

Should you evolve Goonbug?

We are currently collecting evaluation information. We do not post baseless evolution recommendations.

Evolution covered on this page

  1. T1 Goonbug
  2. T2 Capobeetle
  3. T3 Donscarab
  4. T4 Beetleknight

Verified evolution paths, skills and values for the Goonbug Family from T1 to T4.

Goonbug evolutions

Goonbug
T1GoonbugJapanese: グリンビィ日文名:グリンビィ
English: Goonbug简体中文: 绿甲虫
Capobeetle
T2CapobeetleJapanese: チョイワルブーン日文名:チョイワルブーン
English: Capobeetle简体中文: 酷甲虫
Donscarab
T3DonscarabJapanese: チョーワルブーン日文名:チョーワルブーン
English: Donscarab简体中文: 甲虫霸霸
Beetleknight
T4BeetleknightJapanese: ブーンマント日文名:ブーンマント
English: Beetleknight简体中文: 甲虫侠

What changes when it evolves?

T1 Goonbug → T2 Capobeetle

  • Skill: グラスダッシュ → フラッシュダッシュ
  • Damage increase ratio: 20% (additional)
  • Damage increase duration: 3 seconds (additional)

T2 Capobeetle → T3 Donscarab

  • Skill: フラッシュダッシュ → 閃光タックル

T3 Donscarab → T4 Beetleknight

  • Skill: 閃光タックル → 閃光突進
  • Aura/Grass HP increase initial value: 4% (additional)
  • Aura/Grass HP increase maximum value: 20% (additional)

Evolution conditions

Externally confirmed conditions and pending fields are labeled separately. Shared-progress conversion remains unverified.

  1. T2 Capobeetle

    6星 + ボスラリーに10回挑戦

    External guide evidence
  2. T3 Donscarab

    18星 + 餌付けでステータスを3回上げる + ピンボールでビー玉を15000個発射

    External guide evidence
  3. T4 Beetleknight

    36星 + 餌付けでランクBにする + ブタとタケの煮込み15個を与える + ピンボールでビー玉45000個発射

    External guide evidence
Evolution Trial Database

Goonbug Family skills

Goonbug Family official skill icon
Evolution 1: Goonbug

グラスダッシュ

Charges in an "invincible" state and deals area damage.

Damage multiplier100%
Cooldown9 seconds
Ratio against Tatari60%
Effect values from external guides

資料のスキル名:グラスダッシュ

無敵

効果数値は資料に未掲載。

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6366.png
Evolution 2: Capobeetle

フラッシュダッシュ

Charges in an "invincible" state, dealing area damage and "increasing damage taken."

Damage multiplier100%
Cooldown9 seconds
Damage increase ratio20%
Continuous increase in damage received3 seconds
Ratio against Tatari60%
Effect values from external guides

資料のスキル名:フラッシュダッシュ

無敵

効果数値は資料に未掲載。

被ダメージ増加

効果
増加比率20%
効果
持続時間3秒

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6367.png
Evolution 3: Donscarab

閃光タックル

Deals area damage with an invincible charge, and grants "increased damage taken" and "knockback".

Damage multiplier100%
Cooldown9 seconds
Damage increase ratio20%
Continuous increase in damage received3 seconds
Ratio against Tatari60%
Effect values from external guides

資料のスキル名:閃光タックル

無敵

効果数値は資料に未掲載。

被ダメージ増加

効果
増加比率20%
効果
持続時間3秒

ノックバック

効果数値は資料に未掲載。

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6368.png / IMG_6369.png
Evolution 4: Beetleknight

閃光突進

In addition to invincible charge, increased damage taken, and knockback, deploys aura and grass.

Damage multiplier100%
Cooldown9 seconds
Damage increase ratio20%
Continuous increase in damage received3 seconds
Aura/Grass HP increase initial value4%
Aura/Grass HP increase maximum value20%
Ratio against Tatari60%
Effect values from external guides

資料のスキル名:閃光突進

無敵

効果数値は資料に未掲載。

被ダメージ増加

効果
増加比率20%
効果
持続時間3秒

ノックバック

効果数値は資料に未掲載。

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6370.png / IMG_6371.png

Zombie Rush dedicated skills

Evolution stage T and in-rush level are separate. T4 elemental auras do not apply in Zombie Rush.

Japanese names and descriptions use external guide evidence. Foreign names and unlisted multipliers or cooldowns remain pending.

Lv.3 健康ガス

攻撃時、後方の味方に「ガス-ダメージ増加」「ガス-攻撃力増加」を付与する

External guide evidence 2026-10-07

Lv.5 エアドロップアタック

攻撃時、一定時間ごとに現在地に追加小範囲ダメージを与える

ダメージ倍率
450% 外部攻略資料
External guide evidence 2026-10-07

Lv.7 連続タックル

一定時間ごとにグリーンビートルを召喚し突進させる

External guide evidence 2026-10-07

Consult about the next evolution

Open the Guide Assistant with the current evolution stage selected.

Related Tatari

Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.

Next actions

Continue from verified data to comparison, development, or formation building.

About published data

Game evidence and external guides are distinguished, with sources and pending fields for each skill and trial. Zombie Rush dedicated skills are separate from normal skills. Missing numbers are not invented. Tiers are this site’s provisional editorial ratings.

Last updated

View data update policy

Add to My Monsaba

Your roster is saved only on this device.