🔥 Fire attribute

トラーニー family

トラーニー → ハーミットラ → ゼンガー → マスタイガー

Evolution covered on this page

  1. T1 トラーニー
  2. T2 ハーミットラ
  3. T3 ゼンガー
  4. T4 マスタイガー

Verified evolution paths, skills and values for the トラーニー family from T1 to T4.

Quick answer

Independent evaluationIn-game data confirmed

Is トラーニー strong?

We are currently collecting evaluation information.

What is this Tatari for?

Best uses for the トラーニー family

We are currently collecting evaluation information.

Confirming Role information is currently being collected.

Pending evaluation does not mean that it is weak, but rather that there is insufficient basis for ranking.

Should you evolve トラーニー?

We are currently collecting evaluation information. We do not post baseless evolution recommendations.

トラーニー evolutions

トラーニー
T1トラーニー
ハーミットラ
T2ハーミットラ
ゼンガー
T3ゼンガー
マスタイガー
T4マスタイガー

What changes when it evolves?

T1 トラーニー → T2 ハーミットラ

  • Skill name: 火花クラッシュ → 火炎クラッシュ
  • Charge recovery multiplier: 15%HP (additional)

T2 ハーミットラ → T3 ゼンガー

  • Skill name: 火炎クラッシュ → 灼炎クラッシュ
  • Combustion Damage multiplier: 20% (additional)
  • Burning Damage interval: 1 second (additional)
  • Combustion Duration: 5 seconds (additional)

T3 ゼンガー → T4 マスタイガー

  • Skill name: 灼炎クラッシュ → 爆炎クラッシュ
  • Aura/Flame Attack power increase initial value: 2.5% (additional)
  • Aura/Flame Attack power increase maximum: 12.5% (additional)

トラーニー family skills

1st evolution: トラーニー

火花クラッシュ

Deals area damage with Qigong and charges forward. When in a pinch, retreat and meditate to continue recovering.

Damage multiplier160%
Charge damage multiplier120%
Cooldown4 seconds
Pinch activation conditionsReceive damage and HP drops below 10%
Zazen total recovery multiplier50%HP
First meditation time4 seconds
Zazen time extensionZazen for 1 second each time
Maximum zazen time5
Ratio against Tatari40%
Reference screenshot
IMG_6827.png / IMG_6828.png
Second evolution: ハーミットラ

火炎クラッシュ

Heals himself with a lunge attack, and in a pinch, heals continuously with meditation.

Damage multiplier160%
Charge damage multiplier120%
Charge recovery multiplier15%HP
Cooldown4 seconds
Pinch activation conditionsReceive damage and HP drops below 10%
Zazen total recovery multiplier50%HP
First meditation time4 seconds
Zazen time extensionZazen for 1 second each time
Maximum zazen time5
Ratio against Tatari40%
Reference screenshot
IMG_6829.png / IMG_6830.png
Third evolution: ゼンガー

灼炎クラッシュ

Recovers with a rush attack and inflicts combustion on the enemy hit. When I am in a pinch, I can recover through zazen.

Damage multiplier160%
Charge damage multiplier120%
Charge recovery multiplier15%HP
Cooldown4 seconds
Burning damage multiplier20%
Burning damage interval1 second
Combustion duration5 seconds
Pinch activation conditionsReceive damage and HP drops below 10%
Zazen total recovery multiplier50%HP
First meditation time4 seconds
Zazen time extensionZazen for 1 second each time
Maximum zazen time5
Ratio against Tatari40%
Reference screenshot
IMG_6831.png / IMG_6832.png
Fourth evolution: マスタイガー

爆炎クラッシュ

In addition to the effects of 灼炎クラッシュ, increases the attack power of all allies with aura and flame.

Damage multiplier160%
Charge damage multiplier120%
Charge recovery multiplier15%HP
Cooldown4 seconds
Burning damage multiplier20%
Burning damage interval1 second
Combustion duration5 seconds
Pinch activation conditionsReceive damage and HP drops below 10%
Zazen total recovery multiplier50%HP
First meditation time4 seconds
Zazen time extensionZazen for 1 second each time
Maximum zazen time5
Aura/Flame attack power increase initial value2.5%
Aura/Flame attack power increase maximum value12.5%
Ratio against Tatari40%
Reference screenshot
IMG_6833.png / IMG_6834.png / IMG_6835.png

Consult about the next evolution

Open the Guide Assistant with the current evolution stage selected.

Related Tatari

Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.

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About published data

Tatari name, evolution, skills, and numbers are shown in the in-game screenshots. Information that cannot be read is not supplemented by guesswork. Tier is a provisional evaluation unique to this site.

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