🌿 Grass attribute

フリコー family

フリコー → リーフロ → ツリーフロ → クロノウル

SlowAttack speed reductionStun

Evolution covered on this page

  1. T1 フリコー
  2. T2 リーフロ
  3. T3 ツリーフロ
  4. T4 クロノウル

Verified evolution paths, skills and values for the フリコー family from T1 to T4.

Quick answer

Independent evaluationIn-game data confirmed

Is フリコー strong?

Suppress enemy movement with deceleration, attack speed reduction, and stun. Easy to use in formations that want to have a strong blocking role.

What is this Tatari for?

Best uses for the フリコー family

GeneralS
NormalS
Zombie RushA
DojoS
BeginnerS

Main role

SlowAttack speed reductionStun

Pending evaluation does not mean that it is weak, but rather that there is insufficient basis for ranking.

Should you evolve フリコー?

We are currently collecting evaluation information. We do not post baseless evolution recommendations.

フリコー evolutions

フリコー
T1フリコー
リーフロ
T2リーフロ
ツリーフロ
T3ツリーフロ
クロノウル
T4クロノウル

What changes when it evolves?

T1 フリコー → T2 リーフロ

  • Skill name: パストゾーン → プリゼントゾーン
  • Stun Duration: 1 second (additional)

T2 リーフロ → T3 ツリーフロ

  • Skill name: プリゼントゾーン → フューチャーゾーン

T3 ツリーフロ → T4 クロノウル

  • Skill name: フューチャーゾーン → エターナルゾーン
  • Aura/Grass HP increase initial value: 4% (additional)
  • Aura/Grass HP increase maximum value: 20% (additional)

フリコー family skills

First evolution: フリコー

パストゾーン

Deploys a zone of time in front of you, giving area damage and a stackable slow clock.

Damage multiplier50%
Cooldown3 seconds
Slow clock attack speed reduction5% per stack
Slow clock movement speed reduction5% per stack
Maximum stack3
Ratio against Tatari60%
Reference screenshot
IMG_6874.png
Second evolution: リーフロ

プリゼントゾーン

Gives a slow clock in the time zone and also gives a stun.

Damage multiplier50%
Cooldown3 seconds
Slow clock attack speed reduction5% per stack
Slow clock movement speed reduction5% per stack
Maximum stack3
Stun duration1 second
Ratio against Tatari60%
Reference screenshot
IMG_6875.png / IMG_6876.png
Third evolution: ツリーフロ

フューチャーゾーン

Gives slow clock and stun in a wide range of time zones.

Damage multiplier50%
Cooldown3 seconds
Slow clock attack speed reduction5% per stack
Slow clock movement speed reduction5% per stack
Maximum stack3
Stun duration1 second
Ratio against Tatari60%
Reference screenshot
IMG_6877.png / IMG_6878.png
Fourth evolution: クロノウル

エターナルゾーン

In addition to the slowdown and stun caused by the time zone, the HP of all allies is increased by aura and grass.

Damage multiplier50%
Cooldown3 seconds
Slow clock attack speed reduction5% per stack
Slow clock movement speed reduction5% per stack
Maximum stack3
Stun duration1 second
Aura/Grass HP increase initial value4%
Aura/Grass HP increase maximum value20%
Ratio against Tatari60%
Reference screenshot
IMG_6879.png / IMG_6880.png

Consult about the next evolution

Open the Guide Assistant with the current evolution stage selected.

Related Tatari

Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.

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About published data

Tatari name, evolution, skills, and numbers are shown in the in-game screenshots. Information that cannot be read is not supplemented by guesswork. Tier is a provisional evaluation unique to this site.

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