

Cribbler Family
Japanese: ツヨカニ日文名:ツヨカニ
Cribbler → Clawzor → Dreadclaw → Cribking
Quick answer
Independent evaluationIn-game data confirmed
Is Cribbler strong?
Overall SSS / Normal SS / Zombie SSS / Dojo SSS / Beginners SSS
What is this Tatari for?
Best uses for the Cribbler Family
Zombie Rush by position:Front SS
Confirming Role information is currently being collected.
Should you evolve Cribbler?
We are currently collecting evaluation information. We do not post baseless evolution recommendations.
Evolution covered on this page
Verified evolution paths, skills and values for the Cribbler Family from T1 to T4.
Cribbler evolutions




What changes when it evolves?
T1 Cribbler → T2 Clawzor
- Skill: ハサミ攻撃 → 裂傷ハサミ
- Laceration Damage multiplier: 20% (additional)
- Laceration Maximum number of activations: 8 (additional)
- Laceration Duration: 4 seconds (additional)
T2 Clawzor → T3 Dreadclaw
- Skill: 裂傷ハサミ → 回復歴戦ハサミ
- Attack power increase Increase ratio: 15% (additional)
- Attack power increase Duration: 5 seconds (additional)
T3 Dreadclaw → T4 Cribking
- Skill: 回復歴戦ハサミ → 油圧ハサミ
- Aura/Water Recovery magnification initial value: 0.5% of target's HP (additional)
- Aura/Water Maximum recovery rate: 2.5% of target's HP (additional)
- Aura/Water Recovery Interval: 4 seconds (additional)
Evolution conditions
Externally confirmed conditions and pending fields are labeled separately. Shared-progress conversion remains unverified.
- T2 Clawzor
6星 + ゾンビラッシュでLv.5にする
External guide evidence - T3 Dreadclaw
18星 + 餌付けでステータスを3回上げる + 共有進行:釣竿2000消費/スケートボード2000使用。確認待ち:共有進行の合算・換算式
External guide evidencePartially pending - T4 Cribking
36星 + 餌付けでランクBにする + タタボックス50個獲得 + 共有進行:釣竿6000消費/弾600000使用。確認待ち:共有進行の合算・換算式
External guide evidencePartially pending
Cribbler Family skills
Swings around with scissors, causing area damage.
Effect values from external guides
資料のスキル名:ハサミ攻撃
数値付き効果ポップアップは資料に未掲載。
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
ハサミ攻撃 deals area damage and inflicts laceration.
Effect values from external guides
資料のスキル名:裂傷ハサミ
裂傷
- ダメージ倍率
- 20%
- 最大発動回数
- 8回
- 持続時間
- 4秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
In addition to ハサミ攻撃, which causes lacerations, it also gains attack power increase when receiving recovery.
Effect values from external guides
資料のスキル名:回復歴戦ハサミ
裂傷
- ダメージ倍率
- 20%
- 最大発動回数
- 8回
- 持続時間
- 4秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
In addition to ハサミ攻撃, which involves lacerations and increased attack power, it continuously heals all allies with aura and water.
Effect values from external guides
資料のスキル名:油圧ハサミ
裂傷
- ダメージ倍率
- 20%
- 最大発動回数
- 8回
- 持続時間
- 4秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
Zombie Rush dedicated skills
Evolution stage T and in-rush level are separate. T4 elemental auras do not apply in Zombie Rush.
Japanese names and descriptions use external guide evidence. Foreign names and unlisted multipliers or cooldowns remain pending.
Lv.3 クラブヒール
一定時間ごとに自身を回復。溢れた分は「シールド」に変換される
External guide evidence 2026-10-07Lv.5 クラブアタック
攻撃時、一定確率で追加の広範囲ダメージと「ノックバック」を与える
External guide evidence 2026-10-07Lv.7 クラブスラッシュ
右前方へマップの端まで連続ではさみ攻撃を繰り出し、範囲ダメージを与える
External guide evidence 2026-10-07Consult about the next evolution
Open the Guide Assistant with the current evolution stage selected.
Related Tatari
Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.
Next actions
Continue from verified data to comparison, development, or formation building.
Game evidence and external guides are distinguished, with sources and pending fields for each skill and trial. Zombie Rush dedicated skills are separate from normal skills. Missing numbers are not invented. Tiers are this site’s provisional editorial ratings.
Last updated
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