Cribbler
💧 Water attribute

Cribbler Family

Japanese: ツヨカニ日文名:ツヨカニ

Cribbler → Clawzor → Dreadclaw → Cribking

SSS Overall Tier4 Evolution stages
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Quick answer

Independent evaluationIn-game data confirmed

Is Cribbler strong?

Overall SSS / Normal SS / Zombie SSS / Dojo SSS / Beginners SSS

What is this Tatari for?

Best uses for the Cribbler Family

OverallSSS
NormalSS
Zombie (previous combined)SSS
DojoSSS
BeginnersSSS

Zombie Rush by position:Front SS

Confirming Role information is currently being collected.

Pending evaluation does not mean that it is weak, but rather that there is insufficient basis for ranking.

Should you evolve Cribbler?

We are currently collecting evaluation information. We do not post baseless evolution recommendations.

Evolution covered on this page

  1. T1 Cribbler
  2. T2 Clawzor
  3. T3 Dreadclaw
  4. T4 Cribking

Verified evolution paths, skills and values for the Cribbler Family from T1 to T4.

Cribbler evolutions

Cribbler
T1CribblerJapanese: ツヨカニ日文名:ツヨカニ
English: Cribbler简体中文: 厚礼蟹
Clawzor
T2ClawzorJapanese: ケンカニ日文名:ケンカニ
English: Clawzor简体中文: 厚力蟹
Dreadclaw
T3DreadclawJapanese: クラブロー日文名:クラブロー
English: Dreadclaw简体中文: 厚力蟹霸
Cribking
T4CribkingJapanese: チョキング日文名:チョキング
English: Cribking简体中文: 厚厉蟹皇

What changes when it evolves?

T1 Cribbler → T2 Clawzor

  • Skill: ハサミ攻撃 → 裂傷ハサミ
  • Laceration Damage multiplier: 20% (additional)
  • Laceration Maximum number of activations: 8 (additional)
  • Laceration Duration: 4 seconds (additional)

T2 Clawzor → T3 Dreadclaw

  • Skill: 裂傷ハサミ → 回復歴戦ハサミ
  • Attack power increase Increase ratio: 15% (additional)
  • Attack power increase Duration: 5 seconds (additional)

T3 Dreadclaw → T4 Cribking

  • Skill: 回復歴戦ハサミ → 油圧ハサミ
  • Aura/Water Recovery magnification initial value: 0.5% of target's HP (additional)
  • Aura/Water Maximum recovery rate: 2.5% of target's HP (additional)
  • Aura/Water Recovery Interval: 4 seconds (additional)

Evolution conditions

Externally confirmed conditions and pending fields are labeled separately. Shared-progress conversion remains unverified.

  1. T2 Clawzor

    6星 + ゾンビラッシュでLv.5にする

    External guide evidence
  2. T3 Dreadclaw

    18星 + 餌付けでステータスを3回上げる + 共有進行:釣竿2000消費/スケートボード2000使用。確認待ち:共有進行の合算・換算式

    External guide evidencePartially pending
  3. T4 Cribking

    36星 + 餌付けでランクBにする + タタボックス50個獲得 + 共有進行:釣竿6000消費/弾600000使用。確認待ち:共有進行の合算・換算式

    External guide evidencePartially pending
Evolution Trial Database

Cribbler Family skills

Cribbler Family official skill icon
Evolution 1: Cribbler

ハサミ攻撃

Swings around with scissors, causing area damage.

Damage multiplier130%
Cooldown4.5 seconds
Ratio against Tatari90%
Effect values from external guides

資料のスキル名:ハサミ攻撃

数値付き効果ポップアップは資料に未掲載。

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6804.png
Evolution 2: Clawzor

裂傷ハサミ

ハサミ攻撃 deals area damage and inflicts laceration.

Damage multiplier130%
Cooldown4.5 seconds
Laceration damage multiplier20%
Laceration Maximum number of activations8
Laceration duration4 seconds
Ratio against Tatari90%
Effect values from external guides

資料のスキル名:裂傷ハサミ

裂傷

ダメージ倍率
20%
最大発動回数
8回
持続時間
4秒

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6805.png
Evolution 3: Dreadclaw

回復歴戦ハサミ

In addition to ハサミ攻撃, which causes lacerations, it also gains attack power increase when receiving recovery.

Damage multiplier130%
Cooldown4.5 seconds
Laceration damage multiplier20%
Laceration Maximum number of activations8
Laceration duration4 seconds
Attack power increase increase ratio15%
Attack power increase duration5 seconds
Ratio against Tatari90%
Effect values from external guides

資料のスキル名:回復歴戦ハサミ

裂傷

ダメージ倍率
20%
最大発動回数
8回
持続時間
4秒

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6806.png / IMG_6807.png
Evolution 4: Cribking

油圧ハサミ

In addition to ハサミ攻撃, which involves lacerations and increased attack power, it continuously heals all allies with aura and water.

Damage multiplier130%
Cooldown4.5 seconds
Laceration damage multiplier20%
Laceration Maximum number of activations8
Laceration duration4 seconds
Attack power increase increase ratio15%
Attack power increase duration5 seconds
Aura/water recovery multiplier initial value0.5% of target's HP
Aura/Water Maximum Recovery Multiplier2.5% of target's HP
Aura/water recovery interval4 seconds
Ratio against Tatari90%
Effect values from external guides

資料のスキル名:油圧ハサミ

裂傷

ダメージ倍率
20%
最大発動回数
8回
持続時間
4秒

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6808.png / IMG_6809.png

Zombie Rush dedicated skills

Evolution stage T and in-rush level are separate. T4 elemental auras do not apply in Zombie Rush.

Japanese names and descriptions use external guide evidence. Foreign names and unlisted multipliers or cooldowns remain pending.

Lv.3 クラブヒール

一定時間ごとに自身を回復。溢れた分は「シールド」に変換される

External guide evidence 2026-10-07

Lv.5 クラブアタック

攻撃時、一定確率で追加の広範囲ダメージと「ノックバック」を与える

External guide evidence 2026-10-07

Lv.7 クラブスラッシュ

右前方へマップの端まで連続ではさみ攻撃を繰り出し、範囲ダメージを与える

External guide evidence 2026-10-07

Consult about the next evolution

Open the Guide Assistant with the current evolution stage selected.

Related Tatari

Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.

Next actions

Continue from verified data to comparison, development, or formation building.

About published data

Game evidence and external guides are distinguished, with sources and pending fields for each skill and trial. Zombie Rush dedicated skills are separate from normal skills. Missing numbers are not invented. Tiers are this site’s provisional editorial ratings.

Last updated

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