🌿 Grass attribute

コパンダ family

コパンダ → タケパンダ → パンドウラク → バンブオウ

Continuous damageSlow

Evolution covered on this page

  1. T1 コパンダ
  2. T2 タケパンダ
  3. T3 パンドウラク
  4. T4 バンブオウ

Verified evolution paths, skills and values for the コパンダ family from T1 to T4.

Quick answer

Independent evaluationIn-game data confirmed

Is コパンダ strong?

Continuous damage and slowdown caused by bamboo shoots. Excellent for holding back groups of enemies in zombie rush.

What is this Tatari for?

Best uses for the コパンダ family

GeneralS
NormalS
Zombie RushSSS
DojoS
BeginnerS

Main role

Continuous damageSlow

Pending evaluation does not mean that it is weak, but rather that there is insufficient basis for ranking.

Should you evolve コパンダ?

We are currently collecting evaluation information. We do not post baseless evolution recommendations.

コパンダ evolutions

コパンダ
T1コパンダ
タケパンダ
T2タケパンダ
パンドウラク
T3パンドウラク
バンブオウ
T4バンブオウ

What changes when it evolves?

T1 コパンダ → T2 タケパンダ

  • Skill name: タケノコの術 → タケの術
  • Possible number of growth: 1 → 2
  • 3rd stage damage multiplier: 50% (additional)

T2 タケパンダ → T3 パンドウラク

  • Skill name: タケの術 → タケタケの術
  • Cooldown: 6 seconds → 4 seconds

T3 パンドウラク → T4 バンブオウ

  • Skill name: タケタケの術 → 竹海戦術
  • Aura/Grass HP increase initial value: 4% (additional)
  • Aura/Grass HP increase maximum value: 20% (additional)

コパンダ family skills

First evolution: コパンダ

タケノコの術

Plants bamboo shoots, giving continuous damage and "slowdown". Bamboo shoots can grow, and as they grow, their damage increases.

Possible number of growth1
1st stage damage multiplier30%
2-stage damage multiplier40%
Number of damage per stage3
Cooldown6 seconds
Deceleration ratio30%
Sustaining deceleration3 seconds
Ratio against Tatari60%
Reference screenshot
IMG_6246.png / IMG_6247.png / IMG_6903.png / IMG_6904.png
Second evolution: タケパンダ

タケの術

Plant a bamboo shoot, giving continuous damage and "slowdown". Increased growth stages.

Possible number of growth2
1st stage damage multiplier30%
2-stage damage multiplier40%
3-stage damage multiplier50%
Number of damage per stage3
Cooldown6 seconds
Deceleration ratio30%
Sustaining deceleration3 seconds
Ratio against Tatari60%
Reference screenshot
IMG_6248.png / IMG_6249.png / IMG_6905.png / IMG_6906.png
Third evolution: パンドウラク

タケタケの術

Plant a bamboo shoot, giving continuous damage and "slowdown". Cooldown is reduced.

Possible number of growth2
1st stage damage multiplier30%
2-stage damage multiplier40%
3-stage damage multiplier50%
Number of damage per stage3
Cooldown4 seconds
Deceleration ratio30%
Sustaining deceleration3 seconds
Ratio against Tatari60%
Reference screenshot
IMG_6250.png / IMG_6251.png / IMG_6907.png / IMG_6908.png
Fourth evolution: バンブオウ

竹海戦術

バンブオウ deploys aura/grass and increases the HP of all allies. The bamboo shoot attack continues.

Possible number of growth2
1st stage damage multiplier30%
2-stage damage multiplier40%
3-stage damage multiplier50%
Number of damage per stage3
Cooldown4 seconds
Deceleration ratio30%
Sustaining deceleration3 seconds
Aura/Grass HP increase initial value4%
Aura/Grass HP increase maximum value20%
Ratio against Tatari60%
Reference screenshot
IMG_6252.png / IMG_6253.png / IMG_6909.png / IMG_6910.png

Consult about the next evolution

Open the Guide Assistant with the current evolution stage selected.

Related Tatari

Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.

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About published data

Tatari name, evolution, skills, and numbers are shown in the in-game screenshots. Information that cannot be read is not supplemented by guesswork. Tier is a provisional evaluation unique to this site.

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