Manteeny
🌿 Grass attribute

Manteeny Family

Japanese: コマキリ日文名:コマキリ

Manteeny → Stalkerix → Serrabloom → Orchitoria

SSS Overall Tier4 Evolution stages
FrontContinuous attackIncreased damage taken
CompareUse in Team Builder

Quick answer

Independent evaluationIn-game data confirmed

Is Manteeny strong?

Overall SSS / Normal SSS / Zombie SSS / Dojo SSS / Beginners SSS

What is this Tatari for?

Best uses for the Manteeny Family

OverallSSS
NormalSSS
Zombie (previous combined)SSS
DojoSSS
BeginnersSSS

Zombie Rush by position:Front SS

Main role

FrontContinuous attackIncreased damage taken

Pending evaluation does not mean that it is weak, but rather that there is insufficient basis for ranking.

Should you evolve Manteeny?

Evolution covered on this page

  1. T1 Manteeny
  2. T2 Stalkerix
  3. T3 Serrabloom
  4. T4 Orchitoria

Verified evolution paths, skills and values for the Manteeny Family from T1 to T4.

Manteeny evolutions

Manteeny
T1ManteenyJapanese: コマキリ日文名:コマキリ
English: Manteeny简体中文: 小粉螳
Stalkerix
T2StalkerixJapanese: ハナキリ日文名:ハナキリ
English: Stalkerix简体中文: 兰花螳
Serrabloom
T3SerrabloomJapanese: ヴァルキリ日文名:ヴァルキリ
English: Serrabloom简体中文: 霓裳兰螳
Orchitoria
T4OrchitoriaJapanese: サクランティス日文名:サクランティス
English: Orchitoria简体中文: 兰花女王

What changes when it evolves?

T1 Manteeny → T2 Stalkerix

  • Skill: 二連撃 → 三連撃
  • Number of damage: 2 → 3

T2 Stalkerix → T3 Serrabloom

  • Skill: 三連撃 → カマキリの舞
  • Number of damage: 3 → 6
  • Increased damage taken Increase ratio: 20% (additional)
  • Increased damage taken Duration: 3 seconds (additional)

T3 Serrabloom → T4 Orchitoria

  • Skill: カマキリの舞 → サクラの舞
  • Aura/Grass HP increase initial value: 4% (additional)
  • Aura/Grass HP increase maximum value: 20% (additional)

Evolution conditions

Externally confirmed conditions and pending fields are labeled separately. Shared-progress conversion remains unverified.

  1. T2 Stalkerix

    6星 + 通常ステージを20回クリア

    External guide evidence
  2. T3 Serrabloom

    18星 + 餌付けでステータスを3回上げる + ピンボールでビー玉を15000個発射

    External guide evidence
  3. T4 Orchitoria

    36星 + 餌付けでランクBにする + 24星の草タタ3体所有 + ピンボールでビー玉45000個発射

    External guide evidence
Evolution Trial Database

Manteeny Family skills

Manteeny Family official skill icon
Evolution 1: Manteeny

二連撃

Performs continuous attacks and deals area damage.

Damage multiplier90%
Number of damage2
Cooldown4 seconds
Ratio against Tatari30%
Effect values from external guides

資料のスキル名:二連撃

数値付き効果ポップアップは資料に未掲載。

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6670.png
Evolution 2: Stalkerix

三連撃

Deals area damage with 3 consecutive attacks.

Damage multiplier90%
Number of damage3
Cooldown4 seconds
Ratio against Tatari30%
Effect values from external guides

資料のスキル名:三連撃

数値付き効果ポップアップは資料に未掲載。

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6671.png
Evolution 3: Serrabloom

カマキリの舞

Performs 6 consecutive attacks and increases damage taken.

Damage multiplier90%
Number of damage6
Cooldown4 seconds
Damage taken increase increase ratio20%
Increased damage taken duration3 seconds
Ratio against Tatari30%
Effect values from external guides

資料のスキル名:クイーンの舞(既存ゲーム内資料と表記相違・名称は据え置き)

被ダメージ増加

効果
増加比率20%
効果
持続時間3秒

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6672.png
Evolution 4: Orchitoria

サクラの舞

In addition to the effects of カマキリの舞, increase the HP of all allies with aura and grass.

Damage multiplier90%
Number of damage6
Cooldown4 seconds
Damage taken increase increase ratio20%
Increased damage taken duration3 seconds
Aura/Grass HP increase initial value4%
Aura/Grass HP increase maximum value20%
Ratio against Tatari30%
Effect values from external guides

資料のスキル名:エンプレスの舞(既存ゲーム内資料と表記相違・名称は据え置き)

被ダメージ増加

効果
増加比率20%
効果
持続時間3秒

2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。

External guide evidence
Reference screenshot
IMG_6673.png / IMG_6674.png

Zombie Rush dedicated skills

Evolution stage T and in-rush level are separate. T4 elemental auras do not apply in Zombie Rush.

Japanese names and descriptions use external guide evidence. Foreign names and unlisted multipliers or cooldowns remain pending.

Lv.3 デュアルブロッサム

攻撃時、一定確率で花びらの刃を2枚追加発射する

External guide evidence 2026-10-07

Lv.5 ヒーリングブレード

回復を受けた際、一定確率で刃を発射。一定時間ごとに自身を回復させる

External guide evidence 2026-10-07

Lv.7 狂撃

鎌を振り回し広範囲継続ダメージ+自己回復。終了後、一時的に自身が「スタン」状態になる

External guide evidence 2026-10-07

Consult about the next evolution

Open the Guide Assistant with the current evolution stage selected.

Related Tatari

Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.

Next actions

Continue from verified data to comparison, development, or formation building.

About published data

Game evidence and external guides are distinguished, with sources and pending fields for each skill and trial. Zombie Rush dedicated skills are separate from normal skills. Missing numbers are not invented. Tiers are this site’s provisional editorial ratings.

Last updated

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