

Skinklet Family
Japanese: ポタカゲ日文名:ポタカゲ
Skinklet → Skinkoon → Ninjaguana → Hychroma
Quick answer
Independent evaluationIn-game data confirmed
Is Skinklet strong?
Overall A / Normal B / Zombie C / Dojo SSS / Beginners S
What is this Tatari for?
Best uses for the Skinklet Family
Zombie Rush by position:No position rating
Main role
Should you evolve Skinklet?
We are currently collecting evaluation information. We do not post baseless evolution recommendations.
Evolution covered on this page
Verified evolution paths, skills and values for the Skinklet Family from T1 to T4.
Skinklet evolutions




What changes when it evolves?
T1 Skinklet → T2 Skinkoon
- Skill: 泡 → 渦
T2 Skinkoon → T3 Ninjaguana
- Skill: 渦 → 激流
- “Stealth” cooldown: 2.5 seconds (added)
T3 Ninjaguana → T4 Hychroma
- Skill: 激流 → 渦潮
- Aura/Water Recovery magnification initial value: 0.5% of target's HP (additional)
- Aura/Water Maximum recovery rate: 2.5% of target's HP (additional)
- Aura/Water Recovery Interval: 4 seconds (additional)
Evolution conditions
Externally confirmed conditions and pending fields are labeled separately. Shared-progress conversion remains unverified.
- T2 Skinkoon
6星 + 任意の建物を5つ建築
External guide evidence - T3 Ninjaguana
18星 + 餌付けでステータスを3回上げる + 共有進行:釣竿2000消費/スケートボード2000使用。確認待ち:共有進行の合算・換算式
External guide evidencePartially pending - T4 Hychroma
36星 + 餌付けでランクBにする + タタボックス50個獲得 + 共有進行:釣竿6000消費/弾600000使用。確認待ち:共有進行の合算・換算式
External guide evidencePartially pending
Skinklet Family skills
Shoots bubbles to deal area damage, and becomes "stealth" under the cumulative damage condition.
Effect values from external guides
資料のスキル名:泡
ステルス
- 初回累計ダメージ
- 10%HP
- 持続時間
- 6秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
Generates a vortex, deals area damage, and becomes "stealth" under the cumulative damage condition.
Effect values from external guides
資料のスキル名:渦
ステルス
- 初回累計ダメージ
- 10%HP
- 持続時間
- 6秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
激流 deals area damage and reduces cooldown while stealth.
Effect values from external guides
資料のスキル名:激流
ステルス
- 初回累計ダメージ
- 10%HP
- 持続時間
- 6秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
In addition to the stealth effect of the 激流 family, it continuously heals allies with aura and water.
Effect values from external guides
資料のスキル名:渦潮
ステルス
- 初回累計ダメージ
- 10%HP
- 持続時間
- 6秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
Zombie Rush dedicated skills
Evolution stage T and in-rush level are separate. T4 elemental auras do not apply in Zombie Rush.
Japanese names and descriptions use external guide evidence. Foreign names and unlisted multipliers or cooldowns remain pending.
Lv.3 減速の渦
攻撃時、一定確率で追加の「水の渦」を召喚。小範囲継続ダメージと「減速」を付与する
External guide evidence 2026-10-07Lv.5 巨大な渦
一定時間ごとに大渦を召喚し、広範囲継続ダメージを与える
- ダメージ倍率
- 100% 外部攻略資料
Lv.7 秘術・渦隠れ
水の渦を複数召喚。「ステルス」状態のピチャカゲの仲間が出現し、敵を攻撃する
External guide evidence 2026-10-07Consult about the next evolution
Open the Guide Assistant with the current evolution stage selected.
Related Tatari
Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.
Next actions
Continue from verified data to comparison, development, or formation building.
Game evidence and external guides are distinguished, with sources and pending fields for each skill and trial. Zombie Rush dedicated skills are separate from normal skills. Missing numbers are not invented. Tiers are this site’s provisional editorial ratings.
Last updated
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