It changes depending on what you have, current evolution stage, required number of stars, and strategy objective. Check the evolution priority, and if you don't have enough material to make a decision, please select the conditions at the Guide Assistant.
It is not possible to determine one attribute that is common to all. Check the content you want to challenge and the roles you are missing, and narrow down your choices from the attributes page.
Compare attributes, usage tiers, roles, and evolution differences under the same conditions. Tatari comparisons can be shared via URL, and the comparison results page itself is not registered for search.
Tier is not an official ranking but a provisional evaluation on this site. Don't just decide based on the overall results; also check the ratings for normal, zombie rush, dojo, and beginner usage.
Existing editorial priorities include Frostnip, Blueflick and Frugling. Check the Trial Database for stars and individual requirements; priorities depend on your roster and goals.
Select T4 after checking the required number of stars and major changes. Only high-impact evolutions with sufficient evidence are listed in T4 Recommendations.
According to the current confirmed information, the 4th evolution attribute aura is treated as invalid in Zombie Rush. Emphasis will be placed on dedicated Lv3, Lv5, and Lv7 skills and basic performance.
Which is the Voltfawn Family or the Cheerling Family?
If you need penetration, paralysis, and CC, the Voltfawn Family is a candidate, and if you need recovery, buffs, and survival support, the Cheerling Family is a candidate. Choose by strategy mode and missing role.
We have prepared a list of paralyzed roles automatically extracted from the role labels of existing Tier DBs. Please also check the skill text on the individual page.
It changes depending on conditions such as attributes, frontline maintenance, and single firepower. Please check the candidates by attribute and the idea of placement on the dojo page.
External update history: September 9 added day/night changes, a bamboo-town building theme, an in-game friend limit of 80 instead of 50, star-rank card filters and continuous gift collection. September 23 lists six streetlights and an amethyst deposit, saved older albums, cancellation returning the card and daily trade allowance, and silver-brick sales. Official store text confirms day/night and building themes, new lights, defense marbles, card improvements and silver-brick sales. Saved albums remain viewable through the memory gallery. Prices and purchase limits are unverified.
The 80-friend limit applies to the game; it is separate from this site’s recruitment-board posting limit.