

Droppit Family
Japanese: ウミミ日文名:ウミミ
Droppit → Bubbit → Tideon → Haplysia
Quick answer
Independent evaluationIn-game data confirmed
Is Droppit strong?
Overall SSS / Normal SSS / Zombie SSS / Dojo SSS / Beginners SSS
What is this Tatari for?
Best uses for the Droppit Family
Zombie Rush by position:Rear S
Main role
Should you evolve Droppit?
We are currently collecting evaluation information. We do not post baseless evolution recommendations.
Evolution covered on this page
Verified evolution paths, skills and values for the Droppit Family from T1 to T4.
Droppit evolutions




What changes when it evolves?
T1 Droppit → T2 Bubbit
- Skill: クラウドミスト → バニッシュミスト
- Increased damage taken Increase ratio: 20% (additional)
- Increased damage taken Duration: 3 seconds (additional)
T2 Bubbit → T3 Tideon
- Skill: バニッシュミスト → 裁きの霊海
T3 Tideon → T4 Haplysia
- Skill: 裁きの霊海 → 裁きの霊域
- Aura/Water Recovery magnification initial value: 0.5% of target's HP (additional)
- Aura/Water Maximum recovery rate: 2.5% of target's HP (additional)
- Aura/Water Recovery Interval: 4 seconds (additional)
Evolution conditions
Externally confirmed conditions and pending fields are labeled separately. Shared-progress conversion remains unverified.
- T2 Bubbit
6星 + ウミミを1体獲得
External guide evidence - T3 Tideon
18星 + 餌付けでステータスを3回上げる + 共有進行:釣竿2000消費/スケートボード2000使用。確認待ち:共有進行の合算・換算式
External guide evidencePartially pending - T4 Haplysia
36星 + 餌付けでランクBにする + パックからカード60枚獲得 + 共有進行:釣竿6000消費/弾600000使用。確認待ち:共有進行の合算・換算式
External guide evidencePartially pending
Droppit Family skills
Releases a fog that continues to cause area damage and slowdown.
Effect values from external guides
資料のスキル名:クラウドミスト
減速
- 減速比率
- 30%
- 持続時間
- 3秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
In addition to continuous damage and deceleration due to fog, increases damage taken.
Effect values from external guides
資料のスキル名:パニッシュミスト(既存ゲーム内資料と表記相違・名称は据え置き)
減速
- 減速比率
- 30%
- 持続時間
- 3秒
被ダメージ増加
- 増加比率
- 20%
- 持続時間
- 3秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
Continues to cause continuous damage, slowdown, and increased damage taken due to fog.
Effect values from external guides
資料のスキル名:裁きの雲海(既存ゲーム内資料と表記相違・名称は据え置き)
減速
- 減速比率
- 30%
- 持続時間
- 3秒
被ダメージ増加
- 増加比率
- 20%
- 持続時間
- 3秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
In addition to the effects of 裁きの霊海, continuously heals all allies with aura and water.
Effect values from external guides
資料のスキル名:裁きの雲域(既存ゲーム内資料と表記相違・名称は据え置き)
減速
- 減速比率
- 30%
- 持続時間
- 3秒
被ダメージ増加
- 増加比率
- 20%
- 持続時間
- 3秒
2026-10-07・外部資料での確認です。ゲーム内最新値との実物照合は未完了。
Reference screenshot
Zombie Rush dedicated skills
Evolution stage T and in-rush level are separate. T4 elemental auras do not apply in Zombie Rush.
Japanese names and descriptions use external guide evidence. Foreign names and unlisted multipliers or cooldowns remain pending.
Lv.3 眠りの霧
眠りの霧を噴射し、小範囲ダメージを与え、一定の確率で「睡眠」を付与する
- 睡眠発動率
- 20% 外部攻略資料
Lv.5 爆発の霧
ダメージを与えた時、一定の確率で対象の周りに爆発する霧を生成し、小範囲ダメージを与える
External guide evidence 2026-10-07Lv.7 海霧散らし
海霧を呼び、全ての敵に、「超被ダメージ増加」を付与する
External guide evidence 2026-10-07Consult about the next evolution
Open the Guide Assistant with the current evolution stage selected.
Related Tatari
Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.
Next actions
Continue from verified data to comparison, development, or formation building.
Game evidence and external guides are distinguished, with sources and pending fields for each skill and trial. Zombie Rush dedicated skills are separate from normal skills. Missing numbers are not invented. Tiers are this site’s provisional editorial ratings.
Last updated
View data update policy