💧 Water attribute

ウミミ family

ウミミ → ウミピョン → ウミロップ → アクアリーナ

SlowIncreased damage takenRange support

Evolution covered on this page

  1. T1 ウミミ
  2. T2 ウミピョン
  3. T3 ウミロップ
  4. T4 アクアリーナ

Verified evolution paths, skills and values for the ウミミ family from T1 to T4.

Quick answer

Independent evaluationIn-game data confirmed

Is ウミミ strong?

Responsible for continuous range damage, deceleration, and increased damage taken. High ability to support enemy groups.

What is this Tatari for?

Best uses for the ウミミ family

GeneralS
NormalS
Zombie RushSSS
DojoS
BeginnerS

Main role

SlowIncreased damage takenRange support

Pending evaluation does not mean that it is weak, but rather that there is insufficient basis for ranking.

Should you evolve ウミミ?

We are currently collecting evaluation information. We do not post baseless evolution recommendations.

ウミミ evolutions

ウミミ
T1ウミミ
ウミピョン
T2ウミピョン
ウミロップ
T3ウミロップ
アクアリーナ
T4アクアリーナ

What changes when it evolves?

T1 ウミミ → T2 ウミピョン

  • Skill name: クラウドミスト → バニッシュミスト
  • Increased damage taken Increase ratio: 20% (additional)
  • Increased damage taken Duration: 3 seconds (additional)

T2 ウミピョン → T3 ウミロップ

  • Skill name: バニッシュミスト → 裁きの霊海

T3 ウミロップ → T4 アクアリーナ

  • Skill name: 裁きの霊海 → 裁きの霊域
  • Aura/Water Recovery magnification initial value: 0.5% of target's HP (additional)
  • Aura/Water Maximum recovery rate: 2.5% of target's HP (additional)
  • Aura/Water Recovery Interval: 4 seconds (additional)

ウミミ family skills

First evolution: ウミミ

クラウドミスト

Releases a fog that continues to cause area damage and slowdown.

Damage multiplier15%
Damage interval1 second
Duration5 seconds
Cooldown7.5 seconds
Deceleration reduction ratio30%
Deceleration duration3 seconds
Ratio against Tatari60%
Reference screenshot
IMG_6679.png
Second evolution: ウミピョン

バニッシュミスト

In addition to continuous damage and deceleration due to fog, increases damage taken.

Damage multiplier15%
Damage interval1 second
Duration5 seconds
Cooldown7.5 seconds
Deceleration reduction ratio30%
Deceleration duration3 seconds
Damage taken increase increase ratio20%
Increased damage taken duration3 seconds
Ratio against Tatari60%
Reference screenshot
IMG_6680.png / IMG_6681.png
Third evolution: ウミロップ

裁きの霊海

Continues to cause continuous damage, slowdown, and increased damage taken due to fog.

Damage multiplier15%
Damage interval1 second
Duration5 seconds
Cooldown7.5 seconds
Deceleration reduction ratio30%
Deceleration duration3 seconds
Damage taken increase increase ratio20%
Increased damage taken duration3 seconds
Ratio against Tatari60%
Reference screenshot
IMG_6682.png / IMG_6683.png
4th evolution: アクアリーナ

裁きの霊域

In addition to the effects of 裁きの霊海, continuously heals all allies with aura and water.

Damage multiplier15%
Damage interval1 second
Duration5 seconds
Cooldown7.5 seconds
Deceleration reduction ratio30%
Deceleration duration3 seconds
Damage taken increase increase ratio20%
Increased damage taken duration3 seconds
Aura/water recovery multiplier initial value0.5% of target's HP
Aura/Water Maximum Recovery Multiplier2.5% of target's HP
Aura/water recovery interval4 seconds
Ratio against Tatari60%
Reference screenshot
IMG_6684.png / IMG_6685.png

Consult about the next evolution

Open the Guide Assistant with the current evolution stage selected.

Related Tatari

Based on the degree of matching of attributes, tiers, and roles, related candidates are displayed using only confirmed data.

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About published data

Tatari name, evolution, skills, and numbers are shown in the in-game screenshots. Information that cannot be read is not supplemented by guesswork. Tier is a provisional evaluation unique to this site.

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